Mark Papermaster, the chief technical officer at AMD, said that "surround computing" or communicating with computers via voice, facial or gesture recognition will soon be how most people will be using the "Internet of things."
"Surround computing is describing these changes leading to a different way in which we interface with computing," Papermaster told Press:Here. "It is immersive. It's using natural voice and gesture recognition, and it's bringing the information contextually aware in real time."
What that means is that while the Internet of things means that devices will speak to one another, how people will communicate with computers in their homes, cars or wearables will be much simpler. This likely means different kinds of computers, including tailor-made chip and computer design, Papermaster said.
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"But as you move up the chain, you will need more capability," he said.
While home appliances can talk to one another and that information can be stored in the cloud, other more computational intensive programs won't be appropriate. "(In general there's) no heavy computation on wearable computer," Papermaster said, "but virtual reality is incredibly computational heavy."
For the Internet of things to work, it has to be reliable. Papermaster said that consumers are demanding, so for commercial success to occur they need reliability and security. Consumers can't find out their data is being sold to third parties without their knowledge, but they also can't have their home or car systems crashing.
"It will evolve with software and hardware working together," Papermaster said.